Introduction to Reinforcement Learning for Beginners

Contents

Introduction

Reinforcement learning, looks intriguing, truth? Here, in this article, we will see what it is and why there is so much talk these days. This acts as a guide to reinforcement learning for beginners.. Reinforcement learning is definitely one of the obvious research areas today that has a good boom to emerge in the near future and its popularity is increasing day by day.. Let's get it going.

Basically it is the concept in which machines can learn themselves depending on the results of their own actions.. Without forther delay, let's start.

What is reinforcement learning?

Reinforcement learning is part of machine learning. Here, officers train themselves on reward and punishment mechanisms. It is about taking the best possible action or path to obtain the maximum rewards and minimum punishment through observations in a specific situation.. It acts as a signal of positive and negative behaviors. Essentially an agent is built (or several) who can perceive and interpret the environment in which it is found, what's more, can take actions and interact with it.

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Basic Reinforcement Learning Diagram – KDNuggets

To know the meaning of reinforcement learning, let's review the formal definition.

Reinforced learning, a type of machine learning, in which agents take action in an environment aimed at maximizing their cumulative rewards – NVIDIA

Reinforcement learning (RL) is based on rewarding desired behaviors or punishing unwanted ones. Instead of an input producing an output, the algorithm produces a variety of outputs and is able to select the correct one based on certain variables: Gartner

It is a type of machine learning technique in which a computing agent learns to perform a task through repeated trial and error interactions with a dynamic environment.. This learning approach allows the agent to make a series of decisions that maximize a reward metric for the task without human intervention and without being explicitly programmed to accomplish the task.: Mathworks

But nevertheless, the above definitions are technically provided by experts in that field for someone just starting out with reinforcement learning, but these definitions may seem a bit difficult. How this is a reinforcement learning guide for beginners, let's make our definition of reinforcement learning easier.

Simplified definition of reinforcement learning

Through a series of trial and error methods, an agent continues to continually learn in an interactive environment from their own actions and experiences. The sole objective is to find a suitable action model that increases the total cumulative reward of the agent.. Learn through interaction and feedback.

Good, that's the definition of reinforcement learning. Now, how did we get to this definition, how a machine learns and how it can solve complex problems in the world through reinforcement learning, it is something that we will see more thoroughly.

Reinforcement learning explained

How does reinforcement learning work? Good, let me explain with an example.

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Reinforcement learning example: KDNuggets

Here what do you see?

You can see a dog and a master. Let's imagine you are training your dog to pick up the stick. Every time the dog successfully gets a stick, you offer him a feast (a bone, Let's say). Possibly, the dog understands the pattern, that every time the teacher throws a stick, you must get it asap to get a reward (a bone) of a teacher in less time.

Terminologies used in reinforcement learning

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Terminologies in RL – Techvidvan

Agent – he is the only one who makes the decisions and learns

Environment – a physical world where an agent learns and decides the actions to take

Action – a list of actions that an agent can perform

Condition – the current situation of the agent in the environment

Reward – For each action selected by the agent, the environment gives a reward. As usual, it is a scalar value and nothing more than environment comments.

Politics – the agent prepares the strategy (decision making) to assign situations to actions.

Value function – The value of the state shows the reward achieved from the state until the policy is executed.

Model – Each RL agent does not use a model of their environment. The agent view maps probability distributions of state-action pairs over states

Reinforcement learning workflow

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Reinforced learning workflow – KDNuggets

– Create the environment

– Define the reward

– Create the agent

– Train and validate the agent

– Implement the policy

How is reinforcement learning different from supervised learning?

In supervised learning, the model is trained with a training data set that has a correct answer key. The decision is made based on the initial input given, since it has all the necessary data to train the machine. Decisions are independent of each other, so each decision is represented by a label. Example: object recognition

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Difference between supervised and reinforced learning – purestudy

In reinforcement learning, there is no response and the backup agent decides what to do to perform the required task. As the training dataset is not available, the agent had to learn from his experience. It is about collecting decisions sequentially. To put it in simpler words, the output is based on the current input state and the next input is based on the output of the previous input. We label the sequence of dependent decisions. Decisions depend. Example: chess game

Reinforcement learning characteristics

– Unsupervised, just a real value or a reward signal

– Decision making is sequential

– Time plays an important role in reinforcement problems.

– Feedback is not fast but delayed

– The following data you receive is determined by the agent's actions

Reinforcement learning algorithms

There is 3 approaches to implement reinforcement learning algorithms

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Reinforcement learning algorithms – AISummer

Value based – The main objective of this method is to maximize a value function. Here, an agent through a policy expects a long-term return from current states.

Policy-based – In policy-based policies, allows you to devise a strategy that helps to obtain the maximum rewards in the future through the possible actions carried out in each state. Two types of policy-based methods are deterministic and stochastic.

Based on models – In this method, we need to create a virtual model for the agent to help learn to perform in each specific environment.

Types of reinforcement learning

There are two kinds :

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Reinforcement theory example – Tutorialspoint

1. Positive reinforcement

Positive reinforcement is defined as when an event, due to specific behavior, increases the strength and frequency of the behavior. Has a positive impact on behavior.

Advantage

– Maximize the performance of a stock.

– Keep the change for a longer period

Disadvantage

– Over reinforcement can lead to state overload that would minimize the results.

2. Negative reinforcement

Negative reinforcement is represented as the strengthening of a behavior. In other ways, when a negative condition is prohibited or avoided, try to stop this action in the future.

Advantage

– Maximized behavior

– Provide a decent standard of performance to a minimum

Disadvantage

– It is simply limited enough to meet minimal behavior.

Widely used models for reinforcement learning.

1. Markov decision process (MDP) – are mathematical frameworks for mapping solutions in RL. The set of parameters that includes Set of finite states – S, Set of possible actions in each state – A, Reward – R, Model – T, Politics – Pi. The result of implementing an action in a state does not depend on previous actions or states, but of the current action and state.

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Markov decision process – Geeks4geeks

2. Q learning – It is a model-free, value-based approach to providing information to indicate what action an agent should take. It revolves around the notion of updating the values ​​of Q showing the value of performing action A in state S. The value update rule is the main aspect of the Q-learning algorithm.

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QLearning – Freecodecamp

Practical applications of reinforcement learning

– Robotics for industrial automation

– Text summary engines, dialogue agents (text, voice), games

– Autonomous autonomous cars

– Machine learning and data processing

– Training system that would issue personalized instructions and materials regarding student requirements.

– AI Toolkits, manufacturing, automotive, sanitation and bots

– Aircraft control and robot motion control

– Building artificial intelligence for computer games.

Conclution

The conclusion of this topic is simply to help us discover which action could produce the most reward for the longest time.. Realistic environments can have partial observability and also be non-stationary. It is not very useful to apply when you have enough practical data to solve the problem through supervised learning. The main challenge of this method is that the parameters can affect the speed of learning.

I hope you now know and understand a certain level of the description of reinforcement learning. Thanks for your time.

About me

Soy Prathima Kadari, a former integrated engineer working to harness my knowledge and improve my skills.

Please, feel free to connect with me on https://www.linkedin.com/in/prathima-kadari

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